A multi-format preschool franchise engineered for global scale
Rasing future eco heroes from the cribSpunky Toonz is a preschool animation and EdTech franchise built across distinct content formats. 2D storytelling and learning sit alongside the 3D SpunkyVille character universe, all connected by one purpose: planting the seeds of care, community, sustainability and respect from the earliest years.
Spunky Toonz is the winner of the 2023 Business Ideas for development program of the German Federal Ministry of International Cooperations (BMZ)
ONE FRANCHISE . DISTINCT FORMATS.
THE SPUNKY TOONZ FORMATS
SPUNKY TALES
Animated stories created to entertain while exploring social competence, sustainability, community and how we relate to one another and the world around us.
THE SPUNKY BUNCH
Character-led stories from SpunkyVille, following the core SpunkyVille characters through curiosity, friendship, problem-solving, sustainability and life together.
SPUNKY FACTS
Animated fact-based content that brings learning to young children through a simple, accessible and playful 2D format.
SPUNKY PLAY
Games, colouring materials and playful activities that extend Spunky Toonz beyond the screen.
The Spunky Ville Universe
Where it happens

SpunkyVille is the 3D home of The Spunky BUNCH. A playful preschool world built around curiosity, empathy, sustainability, community and problem-solving.

Modular collectibles | Built for screen, product and licensing from onset



THEN AND NOW
a brief story of spunky toonz
THE BEGINNING
Spunky Toonz began as a multi-format preschool animation and EdTech property, built around Spunky TALES for storytelling, Spunky FACTS for learning, Spunky PLAY for interactive experiences, and The Spunky BUNCH as its recurring character-led strand.
At its core was a shared purpose: nurturing care, community, sustainability and respect from the earliest years.
EARLY VALIDATION
As part of initial market testing, the first episode of Spunky TALES was produced. It achieved strong engagement on YouTube and sparked early licensing discussions with a broadcaster, confirming both audience interest and commercial potential.
THE SPUNKY BUNCH EVOLVES
The Spunky BUNCH later underwent a major creative and commercial development. Its core characters expanded into the 3D SpunkyVille universe, supported by a repeatable content system, modular collectible architecture and broader licensing and product potential.
TODAY
Spunky Toonz is a multi-format preschool franchise in which different formats serve different purposes. Spunky TALES and Spunky FACTS continue through 2D storytelling and learning, while The Spunky BUNCH carries the expanding 3D SpunkyVille character universe. Spunky PLAY extends the franchise through interactive experiences.
The Spunky Bunch
The 3D Franchise Driven ip

Captain spunky
Spunky is the eco-hero of SpunkyVille an demotional center of the team. He guides with empathy, curiosity, and a sense of wonder, helping the group see the bigger picture and reminds them that understanding others is just as important as solving the problem

IFÉ
Ifé leads with clarity and quick thinking. She observes, analyzes, and makes sense of complex situations under pressure. With a natural sense of leadership, she helps the team move forward with focus and direction

OBI
Obi brings calm and balance to the group. Thoughtful and observant, he takes the time to understand what is really happening before acting. His grounded approach helps the team avoid mistakes and make better decisions

SAM
Sam is the team’s inventive problem solver. He turns ideas into practical tools and solutions, often building what the team needs to move forward. His creativity and energy transform challenges into something the group can actively solve.
The Spunky Bunch Journey
From Hand-Drawn to AI-Assisted


Spunky Toonz began as a hand-drawn concept that gained early recognition and strong audience response. When funding stalled, the project paused, allowing time to rethink and rebuild it into a focused, long-term franchise.
HOW WE SCALE
LICENSING ARCHITECTURE
One asset library. Two engines. Content and product, built from the same source.




Character Plush System Four characters. Screen-accurate. Shelf-ready.



Environmental Light System Solar Tree collectibles

Mobility System
The “Eco Cruiser” Vehicle. Toy and lamp edition. Motorized version in development.

House System
The “Spunky Ville” house. TOy and lamp edition.

Play System
The tree house. Toy and lamp edition.
CROWDFUNDING AND PREORDER
If you are interested in preordering the merch, or you want us to inform you when the crowdfunding starts,use the buttons below to send a mail and we will inform you according to your choices
PRODUCTION
How It Gets Made
CONCEPT
2D ASSETS
AI-SYSTEM
CONTENT
OUTPUT
One asset library. Two outputs: content and products. Full IP ownership.
WHAT COMES NEXT
BUILD FOR WHAT’S AHEAD
SEASON 1
First next steps: 8 episodes × 7 minutes. AI-assisted pipeline with full IP ownership retained.
licensing
Character plush, lamp systems, modular world system, books, educational materials. Architecture in place.
FUNDING
Campaign in preparation. Supporters receive franchise collectibles as perks. Pre-sign-up coming soon.
THE BUILDER
EBELE OKOYE

Ebele Okoye is Africa’s pioneering female animator, a global speaker and juror, with a deep commitment to Ethical AI and socially conscious media. With over 20 years of global experience, the two-time Africa Movie Academy Award winner holds honours from the DEFA Foundation, Robert Bosch Foundation, U.S. Congress, and Amnesty International.
A dedicated mentor to young creatives, Ebele has founded major animation training programs including Shrinkfish Media Lab (2013), Motion to the Sound (2021) and Ani Jolly Girls Animation mentorship (2023)
She has led international productions between Germany and other countries, with projects at Universal Pictures, Universal Music, and ARTE/ZDF, and has taught at Bauhaus University, Germany.
She is the force behind Jolly Squid Media, founder of Spunky Toonz, a preschooler franchise and and Noa Vista®, an Ethical AI brand focused on responsible approaches to AI in creative practice, and creator of the “noaETHICA” series.
Ebele also serves on the advisory board of Germany’s BMZ development-oriented migration program (MEG).





